fix openbsd
This commit is contained in:
parent
022e46f65e
commit
6476ebc781
524 changed files with 36106 additions and 11790 deletions
1
vendor/github.com/RoaringBitmap/roaring/.drone.yml
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1
vendor/github.com/RoaringBitmap/roaring/.drone.yml
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@ -11,7 +11,6 @@ steps:
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commands:
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- go get -t
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- go test
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- go test -race -run TestConcurrent*
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- go build -tags appengine
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- go test -tags appengine
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- GOARCH=386 go build
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107
vendor/github.com/RoaringBitmap/roaring/Makefile
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107
vendor/github.com/RoaringBitmap/roaring/Makefile
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@ -1,107 +0,0 @@
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.PHONY: help all test format fmtcheck vet lint qa deps clean nuke ser fetch-real-roaring-datasets
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# Display general help about this command
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help:
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@echo ""
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@echo "The following commands are available:"
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@echo ""
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@echo " make qa : Run all the tests"
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@echo " make test : Run the unit tests"
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@echo ""
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@echo " make format : Format the source code"
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@echo " make fmtcheck : Check if the source code has been formatted"
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@echo " make vet : Check for suspicious constructs"
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@echo " make lint : Check for style errors"
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@echo ""
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@echo " make deps : Get the dependencies"
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@echo " make clean : Remove any build artifact"
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@echo " make nuke : Deletes any intermediate file"
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@echo ""
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@echo " make fuzz-smat : Fuzzy testing with smat"
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@echo " make fuzz-stream : Fuzzy testing with stream deserialization"
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@echo " make fuzz-buffer : Fuzzy testing with buffer deserialization"
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@echo ""
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# Alias for help target
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all: help
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test:
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go test
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go test -race -run TestConcurrent*
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# Format the source code
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format:
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@find ./ -type f -name "*.go" -exec gofmt -w {} \;
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# Check if the source code has been formatted
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fmtcheck:
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@mkdir -p target
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@find ./ -type f -name "*.go" -exec gofmt -d {} \; | tee target/format.diff
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@test ! -s target/format.diff || { echo "ERROR: the source code has not been formatted - please use 'make format' or 'gofmt'"; exit 1; }
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# Check for syntax errors
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vet:
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GOPATH=$(GOPATH) go vet ./...
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# Check for style errors
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lint:
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GOPATH=$(GOPATH) PATH=$(GOPATH)/bin:$(PATH) golint ./...
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# Alias to run all quality-assurance checks
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qa: fmtcheck test vet lint
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# --- INSTALL ---
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# Get the dependencies
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deps:
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GOPATH=$(GOPATH) go get github.com/stretchr/testify
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GOPATH=$(GOPATH) go get github.com/bits-and-blooms/bitset
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GOPATH=$(GOPATH) go get github.com/golang/lint/golint
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GOPATH=$(GOPATH) go get github.com/mschoch/smat
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GOPATH=$(GOPATH) go get github.com/dvyukov/go-fuzz/go-fuzz
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GOPATH=$(GOPATH) go get github.com/dvyukov/go-fuzz/go-fuzz-build
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GOPATH=$(GOPATH) go get github.com/glycerine/go-unsnap-stream
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GOPATH=$(GOPATH) go get github.com/philhofer/fwd
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GOPATH=$(GOPATH) go get github.com/jtolds/gls
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fuzz-smat:
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go test -tags=gofuzz -run=TestGenerateSmatCorpus
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go-fuzz-build -func FuzzSmat github.com/RoaringBitmap/roaring
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go-fuzz -bin=./roaring-fuzz.zip -workdir=workdir/ -timeout=200
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fuzz-stream:
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go-fuzz-build -func FuzzSerializationStream github.com/RoaringBitmap/roaring
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go-fuzz -bin=./roaring-fuzz.zip -workdir=workdir/ -timeout=200
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fuzz-buffer:
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go-fuzz-build -func FuzzSerializationBuffer github.com/RoaringBitmap/roaring
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go-fuzz -bin=./roaring-fuzz.zip -workdir=workdir/ -timeout=200
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# Remove any build artifact
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clean:
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GOPATH=$(GOPATH) go clean ./...
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# Deletes any intermediate file
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nuke:
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rm -rf ./target
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GOPATH=$(GOPATH) go clean -i ./...
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cover:
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go test -coverprofile=coverage.out
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go tool cover -html=coverage.out
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fetch-real-roaring-datasets:
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# pull github.com/RoaringBitmap/real-roaring-datasets -> testdata/real-roaring-datasets
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git submodule init
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git submodule update
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16
vendor/github.com/RoaringBitmap/roaring/README.md
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16
vendor/github.com/RoaringBitmap/roaring/README.md
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@ -1,5 +1,7 @@
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roaring [](https://godoc.org/github.com/RoaringBitmap/roaring/roaring64) [](https://goreportcard.com/report/github.com/RoaringBitmap/roaring)
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[](https://cloud.drone.io/RoaringBitmap/roaring)
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# roaring
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[](https://godoc.org/github.com/RoaringBitmap/roaring) [](https://goreportcard.com/report/github.com/RoaringBitmap/roaring)
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@ -8,7 +10,7 @@ roaring [][druid], [LinkedIn Pinot][pinot], [Netflix Atlas][atlas], [Apache Spark][spark], [OpenSearchServer][opensearchserver], [anacrolix/torrent][anacrolix/torrent], [Whoosh][whoosh], [Pilosa][pilosa], [Microsoft Visual Studio Team Services (VSTS)][vsts], and eBay's [Apache Kylin][kylin]. The YouTube SQL Engine, [Google Procella](https://research.google/pubs/pub48388/), uses Roaring bitmaps for indexing.
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[Elasticsearch][elasticsearch], [Apache Druid (Incubating)][druid], [LinkedIn Pinot][pinot], [Netflix Atlas][atlas], [Apache Spark][spark], [OpenSearchServer][opensearchserver], [anacrolix/torrent][anacrolix/torrent], [Whoosh][whoosh], [Redpanda](https://github.com/redpanda-data/redpanda), [Pilosa][pilosa], [Microsoft Visual Studio Team Services (VSTS)][vsts], and eBay's [Apache Kylin][kylin]. The YouTube SQL Engine, [Google Procella](https://research.google/pubs/pub48388/), uses Roaring bitmaps for indexing.
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[lucene]: https://lucene.apache.org/
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[solr]: https://lucene.apache.org/solr/
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@ -31,17 +33,17 @@ Roaring bitmaps are found to work well in many important applications:
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The ``roaring`` Go library is used by
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* [anacrolix/torrent]
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* [runv](https://github.com/hyperhq/runv)
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* [InfluxDB](https://www.influxdata.com)
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* [Pilosa](https://www.pilosa.com/)
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* [Bleve](http://www.blevesearch.com)
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* [Weaviate](https://github.com/weaviate/weaviate)
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* [lindb](https://github.com/lindb/lindb)
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* [Elasticell](https://github.com/deepfabric/elasticell)
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* [SourceGraph](https://github.com/sourcegraph/sourcegraph)
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* [M3](https://github.com/m3db/m3)
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* [trident](https://github.com/NetApp/trident)
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* [Husky](https://www.datadoghq.com/blog/engineering/introducing-husky/)
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* [FrostDB](https://github.com/polarsignals/frostdb)
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This library is used in production in several systems, it is part of the [Awesome Go collection](https://awesome-go.com).
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@ -99,7 +101,7 @@ whether you like it or not. That can become very wasteful.
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This being said, there are definitively cases where attempting to use compressed bitmaps is wasteful.
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For example, if you have a small universe size. E.g., your bitmaps represent sets of integers
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from [0,n) where n is small (e.g., n=64 or n=128). If you are able to uncompressed BitSet and
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from [0,n) where n is small (e.g., n=64 or n=128). If you can use uncompressed BitSet and
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it does not blow up your memory usage, then compressed bitmaps are probably not useful
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to you. In fact, if you do not need compression, then a BitSet offers remarkable speed.
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@ -134,7 +136,7 @@ There is a big problem with these formats however that can hurt you badly in som
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Roaring solves this problem. It works in the following manner. It divides the data into chunks of 2<sup>16</sup> integers
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(e.g., [0, 2<sup>16</sup>), [2<sup>16</sup>, 2 x 2<sup>16</sup>), ...). Within a chunk, it can use an uncompressed bitmap, a simple list of integers,
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or a list of runs. Whatever format it uses, they all allow you to check for the present of any one value quickly
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or a list of runs. Whatever format it uses, they all allow you to check for the presence of any one value quickly
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(e.g., with a binary search). The net result is that Roaring can compute many operations much faster than run-length-encoded
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formats like WAH, EWAH, Concise... Maybe surprisingly, Roaring also generally offers better compression ratios.
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63
vendor/github.com/RoaringBitmap/roaring/arraycontainer.go
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63
vendor/github.com/RoaringBitmap/roaring/arraycontainer.go
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@ -17,8 +17,17 @@ func (ac *arrayContainer) String() string {
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}
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func (ac *arrayContainer) fillLeastSignificant16bits(x []uint32, i int, mask uint32) int {
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if i < 0 {
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panic("negative index")
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}
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if len(ac.content) == 0 {
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return i
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}
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_ = x[len(ac.content)-1+i]
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_ = ac.content[len(ac.content)-1]
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for k := 0; k < len(ac.content); k++ {
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x[k+i] = uint32(ac.content[k]) | mask
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x[k+i] =
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uint32(ac.content[k]) | mask
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}
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return i + len(ac.content)
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}
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@ -655,10 +664,54 @@ func (ac *arrayContainer) iandNot(a container) container {
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}
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func (ac *arrayContainer) iandNotRun16(rc *runContainer16) container {
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rcb := rc.toBitmapContainer()
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acb := ac.toBitmapContainer()
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acb.iandNotBitmapSurely(rcb)
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*ac = *(acb.toArrayContainer())
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// Fast path: if either the array container or the run container is empty, the result is the array.
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if ac.isEmpty() || rc.isEmpty() {
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// Empty
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return ac
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}
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// Fast path: if the run container is full, the result is empty.
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if rc.isFull() {
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ac.content = ac.content[:0]
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return ac
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}
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current_run := 0
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// All values in [start_run, end_end] are part of the run
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start_run := rc.iv[current_run].start
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end_end := start_run + rc.iv[current_run].length
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// We are going to read values in the array at index i, and we are
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// going to write them at index pos. So we do in-place processing.
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// We always have that pos <= i by construction. So we can either
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// overwrite a value just read, or a value that was previous read.
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pos := 0
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i := 0
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for ; i < len(ac.content); i++ {
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if ac.content[i] < start_run {
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// the value in the array appears before the run [start_run, end_end]
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ac.content[pos] = ac.content[i]
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pos++
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} else if ac.content[i] <= end_end {
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// nothing to do, the value is in the array but also in the run.
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} else {
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// We have the value in the array after the run. We cannot tell
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// whether we need to keep it or not. So let us move to another run.
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if current_run+1 < len(rc.iv) {
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current_run++
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start_run = rc.iv[current_run].start
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end_end = start_run + rc.iv[current_run].length
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i-- // retry with the same i
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} else {
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// We have exhausted the number of runs. We can keep the rest of the values
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// from i to len(ac.content) - 1 inclusively.
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break // We are done, the rest of the array will be kept
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}
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}
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}
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for ; i < len(ac.content); i++ {
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ac.content[pos] = ac.content[i]
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pos++
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}
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// We 'shink' the slice.
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ac.content = ac.content[:pos]
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return ac
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}
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63
vendor/github.com/RoaringBitmap/roaring/bitmapcontainer.go
generated
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63
vendor/github.com/RoaringBitmap/roaring/bitmapcontainer.go
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@ -888,13 +888,67 @@ func (bc *bitmapContainer) iandNot(a container) container {
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}
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func (bc *bitmapContainer) iandNotArray(ac *arrayContainer) container {
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acb := ac.toBitmapContainer()
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return bc.iandNotBitmapSurely(acb)
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if ac.isEmpty() || bc.isEmpty() {
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// Nothing to do.
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return bc
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}
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// Word by word, we remove the elements in ac from bc. The approach is to build
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// a mask of the elements to remove, and then apply it to the bitmap.
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wordIdx := uint16(0)
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mask := uint64(0)
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for i, v := range ac.content {
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if v/64 != wordIdx {
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// Flush the current word.
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if i != 0 {
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// We're removing bits that are set in the mask and in the current word.
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// To figure out the cardinality change, we count the number of bits that
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// are set in the mask and in the current word.
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mask &= bc.bitmap[wordIdx]
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bc.bitmap[wordIdx] &= ^mask
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bc.cardinality -= int(popcount(mask))
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}
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wordIdx = v / 64
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mask = 0
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}
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mask |= 1 << (v % 64)
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}
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// Flush the last word.
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mask &= bc.bitmap[wordIdx]
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bc.bitmap[wordIdx] &= ^mask
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bc.cardinality -= int(popcount(mask))
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if bc.getCardinality() <= arrayDefaultMaxSize {
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return bc.toArrayContainer()
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}
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return bc
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}
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func (bc *bitmapContainer) iandNotRun16(rc *runContainer16) container {
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rcb := rc.toBitmapContainer()
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return bc.iandNotBitmapSurely(rcb)
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if rc.isEmpty() || bc.isEmpty() {
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// Nothing to do.
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return bc
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}
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wordRangeStart := rc.iv[0].start / 64
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wordRangeEnd := (rc.iv[len(rc.iv)-1].last()) / 64 // inclusive
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cardinalityChange := popcntSlice(bc.bitmap[wordRangeStart : wordRangeEnd+1]) // before cardinality - after cardinality (for word range)
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for _, iv := range rc.iv {
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resetBitmapRange(bc.bitmap, int(iv.start), int(iv.last())+1)
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}
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cardinalityChange -= popcntSlice(bc.bitmap[wordRangeStart : wordRangeEnd+1])
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bc.cardinality -= int(cardinalityChange)
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if bc.getCardinality() <= arrayDefaultMaxSize {
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return bc.toArrayContainer()
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}
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return bc
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}
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func (bc *bitmapContainer) andNotArray(value2 *arrayContainer) container {
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@ -1062,7 +1116,6 @@ func (bc *bitmapContainer) PrevSetBit(i int) int {
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||||
// reference the java implementation
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// https://github.com/RoaringBitmap/RoaringBitmap/blob/master/src/main/java/org/roaringbitmap/BitmapContainer.java#L875-L892
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//
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func (bc *bitmapContainer) numberOfRuns() int {
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||||
if bc.cardinality == 0 {
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return 0
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|
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63
vendor/github.com/RoaringBitmap/roaring/internal/byte_input.go
generated
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63
vendor/github.com/RoaringBitmap/roaring/internal/byte_input.go
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@ -10,6 +10,11 @@ type ByteInput interface {
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|||
// Next returns a slice containing the next n bytes from the buffer,
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||||
// advancing the buffer as if the bytes had been returned by Read.
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Next(n int) ([]byte, error)
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// NextReturnsSafeSlice returns true if Next() returns a safe slice as opposed
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// to a slice that points to an underlying buffer possibly owned by another system.
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// When NextReturnsSafeSlice returns false, the result from Next() should be copied
|
||||
// before it is modified (i.e., it is immutable).
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||||
NextReturnsSafeSlice() bool
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||||
// ReadUInt32 reads uint32 with LittleEndian order
|
||||
ReadUInt32() (uint32, error)
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||||
// ReadUInt16 reads uint16 with LittleEndian order
|
||||
|
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@ -42,6 +47,25 @@ type ByteBuffer struct {
|
|||
off int
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||||
}
|
||||
|
||||
// NewByteBuffer creates a new ByteBuffer.
|
||||
func NewByteBuffer(buf []byte) *ByteBuffer {
|
||||
return &ByteBuffer{
|
||||
buf: buf,
|
||||
}
|
||||
}
|
||||
|
||||
var _ io.Reader = (*ByteBuffer)(nil)
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||||
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||||
// Read implements io.Reader.
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||||
func (b *ByteBuffer) Read(p []byte) (int, error) {
|
||||
data, err := b.Next(len(p))
|
||||
if err != nil {
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||||
return 0, err
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||||
}
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||||
copy(p, data)
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||||
return len(data), nil
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||||
}
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||||
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||||
// Next returns a slice containing the next n bytes from the reader
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||||
// If there are fewer bytes than the given n, io.ErrUnexpectedEOF will be returned
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||||
func (b *ByteBuffer) Next(n int) ([]byte, error) {
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||||
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@ -57,6 +81,12 @@ func (b *ByteBuffer) Next(n int) ([]byte, error) {
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return data, nil
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||||
}
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||||
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||||
// NextReturnsSafeSlice returns false since ByteBuffer might hold
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||||
// an array owned by some other systems.
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||||
func (b *ByteBuffer) NextReturnsSafeSlice() bool {
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||||
return false
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||||
}
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||||
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||||
// ReadUInt32 reads uint32 with LittleEndian order
|
||||
func (b *ByteBuffer) ReadUInt32() (uint32, error) {
|
||||
if len(b.buf)-b.off < 4 {
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||||
|
|
@ -109,26 +139,45 @@ func (b *ByteBuffer) Reset(buf []byte) {
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|||
type ByteInputAdapter struct {
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||||
r io.Reader
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||||
readBytes int
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||||
buf [4]byte
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||||
}
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||||
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||||
var _ io.Reader = (*ByteInputAdapter)(nil)
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||||
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||||
// Read implements io.Reader.
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||||
func (b *ByteInputAdapter) Read(buf []byte) (int, error) {
|
||||
m, err := io.ReadAtLeast(b.r, buf, len(buf))
|
||||
b.readBytes += m
|
||||
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
return m, nil
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||||
}
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|
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// Next returns a slice containing the next n bytes from the buffer,
|
||||
// advancing the buffer as if the bytes had been returned by Read.
|
||||
func (b *ByteInputAdapter) Next(n int) ([]byte, error) {
|
||||
buf := make([]byte, n)
|
||||
m, err := io.ReadAtLeast(b.r, buf, n)
|
||||
b.readBytes += m
|
||||
_, err := b.Read(buf)
|
||||
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return buf, nil
|
||||
}
|
||||
|
||||
// NextReturnsSafeSlice returns true since ByteInputAdapter always returns a slice
|
||||
// allocated with make([]byte, ...)
|
||||
func (b *ByteInputAdapter) NextReturnsSafeSlice() bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// ReadUInt32 reads uint32 with LittleEndian order
|
||||
func (b *ByteInputAdapter) ReadUInt32() (uint32, error) {
|
||||
buf, err := b.Next(4)
|
||||
|
||||
buf := b.buf[:4]
|
||||
_, err := b.Read(buf)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
|
@ -138,8 +187,8 @@ func (b *ByteInputAdapter) ReadUInt32() (uint32, error) {
|
|||
|
||||
// ReadUInt16 reads uint16 with LittleEndian order
|
||||
func (b *ByteInputAdapter) ReadUInt16() (uint16, error) {
|
||||
buf, err := b.Next(2)
|
||||
|
||||
buf := b.buf[:2]
|
||||
_, err := b.Read(buf)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
|
|
|||
267
vendor/github.com/RoaringBitmap/roaring/roaring.go
generated
vendored
267
vendor/github.com/RoaringBitmap/roaring/roaring.go
generated
vendored
|
|
@ -13,6 +13,7 @@ import (
|
|||
"strconv"
|
||||
|
||||
"github.com/RoaringBitmap/roaring/internal"
|
||||
"github.com/bits-and-blooms/bitset"
|
||||
)
|
||||
|
||||
// Bitmap represents a compressed bitmap where you can add integers.
|
||||
|
|
@ -53,17 +54,186 @@ func (rb *Bitmap) ToBytes() ([]byte, error) {
|
|||
return rb.highlowcontainer.toBytes()
|
||||
}
|
||||
|
||||
const wordSize = uint64(64)
|
||||
const log2WordSize = uint64(6)
|
||||
const capacity = ^uint64(0)
|
||||
const bitmapContainerSize = (1 << 16) / 64 // bitmap size in words
|
||||
|
||||
// DenseSize returns the size of the bitmap when stored as a dense bitmap.
|
||||
func (rb *Bitmap) DenseSize() uint64 {
|
||||
if rb.highlowcontainer.size() == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
maximum := 1 + uint64(rb.Maximum())
|
||||
if maximum > (capacity - wordSize + 1) {
|
||||
return uint64(capacity >> log2WordSize)
|
||||
}
|
||||
|
||||
return uint64((maximum + (wordSize - 1)) >> log2WordSize)
|
||||
}
|
||||
|
||||
// ToDense returns a slice of uint64s representing the bitmap as a dense bitmap.
|
||||
// Useful to convert a roaring bitmap to a format that can be used by other libraries
|
||||
// like https://github.com/bits-and-blooms/bitset or https://github.com/kelindar/bitmap
|
||||
func (rb *Bitmap) ToDense() []uint64 {
|
||||
sz := rb.DenseSize()
|
||||
if sz == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
bitmap := make([]uint64, sz)
|
||||
rb.WriteDenseTo(bitmap)
|
||||
return bitmap
|
||||
}
|
||||
|
||||
// FromDense creates a bitmap from a slice of uint64s representing the bitmap as a dense bitmap.
|
||||
// Useful to convert bitmaps from libraries like https://github.com/bits-and-blooms/bitset or
|
||||
// https://github.com/kelindar/bitmap into roaring bitmaps fast and with convenience.
|
||||
//
|
||||
// This function will not create any run containers, only array and bitmap containers. It's up to
|
||||
// the caller to call RunOptimize if they want to further compress the runs of consecutive values.
|
||||
//
|
||||
// When doCopy is true, the bitmap is copied into a new slice for each bitmap container.
|
||||
// This is useful when the bitmap is going to be modified after this function returns or if it's
|
||||
// undesirable to hold references to large bitmaps which the GC would not be able to collect.
|
||||
// One copy can still happen even when doCopy is false if the bitmap length is not divisible
|
||||
// by bitmapContainerSize.
|
||||
//
|
||||
// See also FromBitSet.
|
||||
func FromDense(bitmap []uint64, doCopy bool) *Bitmap {
|
||||
sz := (len(bitmap) + bitmapContainerSize - 1) / bitmapContainerSize // round up
|
||||
rb := &Bitmap{
|
||||
highlowcontainer: roaringArray{
|
||||
containers: make([]container, 0, sz),
|
||||
keys: make([]uint16, 0, sz),
|
||||
needCopyOnWrite: make([]bool, 0, sz),
|
||||
},
|
||||
}
|
||||
rb.FromDense(bitmap, doCopy)
|
||||
return rb
|
||||
}
|
||||
|
||||
// FromDense unmarshalls from a slice of uint64s representing the bitmap as a dense bitmap.
|
||||
// Useful to convert bitmaps from libraries like https://github.com/bits-and-blooms/bitset or
|
||||
// https://github.com/kelindar/bitmap into roaring bitmaps fast and with convenience.
|
||||
// Callers are responsible for ensuring that the bitmap is empty before calling this function.
|
||||
//
|
||||
// This function will not create any run containers, only array and bitmap containers. It is up to
|
||||
// the caller to call RunOptimize if they want to further compress the runs of consecutive values.
|
||||
//
|
||||
// When doCopy is true, the bitmap is copied into a new slice for each bitmap container.
|
||||
// This is useful when the bitmap is going to be modified after this function returns or if it's
|
||||
// undesirable to hold references to large bitmaps which the GC would not be able to collect.
|
||||
// One copy can still happen even when doCopy is false if the bitmap length is not divisible
|
||||
// by bitmapContainerSize.
|
||||
//
|
||||
// See FromBitSet.
|
||||
func (rb *Bitmap) FromDense(bitmap []uint64, doCopy bool) {
|
||||
if len(bitmap) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
var k uint16
|
||||
const size = bitmapContainerSize
|
||||
|
||||
for len(bitmap) > 0 {
|
||||
hi := size
|
||||
if len(bitmap) < size {
|
||||
hi = len(bitmap)
|
||||
}
|
||||
|
||||
words := bitmap[:hi]
|
||||
count := int(popcntSlice(words))
|
||||
|
||||
switch {
|
||||
case count > arrayDefaultMaxSize:
|
||||
c := &bitmapContainer{cardinality: count, bitmap: words}
|
||||
cow := true
|
||||
|
||||
if doCopy || len(words) < size {
|
||||
c.bitmap = make([]uint64, size)
|
||||
copy(c.bitmap, words)
|
||||
cow = false
|
||||
}
|
||||
|
||||
rb.highlowcontainer.appendContainer(k, c, cow)
|
||||
|
||||
case count > 0:
|
||||
c := &arrayContainer{content: make([]uint16, count)}
|
||||
var pos, base int
|
||||
for _, w := range words {
|
||||
for w != 0 {
|
||||
t := w & -w
|
||||
c.content[pos] = uint16(base + int(popcount(t-1)))
|
||||
pos++
|
||||
w ^= t
|
||||
}
|
||||
base += 64
|
||||
}
|
||||
rb.highlowcontainer.appendContainer(k, c, false)
|
||||
}
|
||||
|
||||
bitmap = bitmap[hi:]
|
||||
k++
|
||||
}
|
||||
}
|
||||
|
||||
// WriteDenseTo writes to a slice of uint64s representing the bitmap as a dense bitmap.
|
||||
// Callers are responsible for allocating enough space in the bitmap using DenseSize.
|
||||
// Useful to convert a roaring bitmap to a format that can be used by other libraries
|
||||
// like https://github.com/bits-and-blooms/bitset or https://github.com/kelindar/bitmap
|
||||
func (rb *Bitmap) WriteDenseTo(bitmap []uint64) {
|
||||
for i, ct := range rb.highlowcontainer.containers {
|
||||
hb := uint32(rb.highlowcontainer.keys[i]) << 16
|
||||
|
||||
switch c := ct.(type) {
|
||||
case *arrayContainer:
|
||||
for _, x := range c.content {
|
||||
n := int(hb | uint32(x))
|
||||
bitmap[n>>log2WordSize] |= uint64(1) << uint(x%64)
|
||||
}
|
||||
|
||||
case *bitmapContainer:
|
||||
copy(bitmap[int(hb)>>log2WordSize:], c.bitmap)
|
||||
|
||||
case *runContainer16:
|
||||
for j := range c.iv {
|
||||
start := uint32(c.iv[j].start)
|
||||
end := start + uint32(c.iv[j].length) + 1
|
||||
lo := int(hb|start) >> log2WordSize
|
||||
hi := int(hb|(end-1)) >> log2WordSize
|
||||
|
||||
if lo == hi {
|
||||
bitmap[lo] |= (^uint64(0) << uint(start%64)) &
|
||||
(^uint64(0) >> (uint(-end) % 64))
|
||||
continue
|
||||
}
|
||||
|
||||
bitmap[lo] |= ^uint64(0) << uint(start%64)
|
||||
for n := lo + 1; n < hi; n++ {
|
||||
bitmap[n] = ^uint64(0)
|
||||
}
|
||||
bitmap[hi] |= ^uint64(0) >> (uint(-end) % 64)
|
||||
}
|
||||
default:
|
||||
panic("unsupported container type")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checksum computes a hash (currently FNV-1a) for a bitmap that is suitable for
|
||||
// using bitmaps as elements in hash sets or as keys in hash maps, as well as
|
||||
// generally quicker comparisons.
|
||||
// The implementation is biased towards efficiency in little endian machines, so
|
||||
// expect some extra CPU cycles and memory to be used if your machine is big endian.
|
||||
// Likewise, don't use this to verify integrity unless you're certain you'll load
|
||||
// the bitmap on a machine with the same endianess used to create it.
|
||||
// Likewise, do not use this to verify integrity unless you are certain you will load
|
||||
// the bitmap on a machine with the same endianess used to create it. (Thankfully
|
||||
// very few people use big endian machines these days.)
|
||||
func (rb *Bitmap) Checksum() uint64 {
|
||||
const (
|
||||
offset = 14695981039346656037
|
||||
prime = 1099511628211
|
||||
prime = 1099511628211
|
||||
)
|
||||
|
||||
var bytes []byte
|
||||
|
|
@ -106,6 +276,20 @@ func (rb *Bitmap) Checksum() uint64 {
|
|||
return hash
|
||||
}
|
||||
|
||||
// FromUnsafeBytes reads a serialized version of this bitmap from the byte buffer without copy.
|
||||
// It is the caller's responsibility to ensure that the input data is not modified and remains valid for the entire lifetime of this bitmap.
|
||||
// This method avoids small allocations but holds references to the input data buffer. It is GC-friendly, but it may consume more memory eventually.
|
||||
// The containers in the resulting bitmap are immutable containers tied to the provided byte array and they rely on
|
||||
// copy-on-write which means that modifying them creates copies. Thus FromUnsafeBytes is more likely to be appropriate for read-only use cases,
|
||||
// when the resulting bitmap can be considered immutable.
|
||||
//
|
||||
// See also the FromBuffer function.
|
||||
// See https://github.com/RoaringBitmap/roaring/pull/395 for more details.
|
||||
func (rb *Bitmap) FromUnsafeBytes(data []byte, cookieHeader ...byte) (p int64, err error) {
|
||||
stream := internal.NewByteBuffer(data)
|
||||
return rb.ReadFrom(stream)
|
||||
}
|
||||
|
||||
// ReadFrom reads a serialized version of this bitmap from stream.
|
||||
// The format is compatible with other RoaringBitmap
|
||||
// implementations (Java, C) and is documented here:
|
||||
|
|
@ -114,12 +298,18 @@ func (rb *Bitmap) Checksum() uint64 {
|
|||
// So add cookieHeader to accept the 4-byte data that has been read in roaring64.ReadFrom.
|
||||
// It is not necessary to pass cookieHeader when call roaring.ReadFrom to read the roaring32 data directly.
|
||||
func (rb *Bitmap) ReadFrom(reader io.Reader, cookieHeader ...byte) (p int64, err error) {
|
||||
stream := internal.ByteInputAdapterPool.Get().(*internal.ByteInputAdapter)
|
||||
stream.Reset(reader)
|
||||
stream, ok := reader.(internal.ByteInput)
|
||||
if !ok {
|
||||
byteInputAdapter := internal.ByteInputAdapterPool.Get().(*internal.ByteInputAdapter)
|
||||
byteInputAdapter.Reset(reader)
|
||||
stream = byteInputAdapter
|
||||
}
|
||||
|
||||
p, err = rb.highlowcontainer.readFrom(stream, cookieHeader...)
|
||||
internal.ByteInputAdapterPool.Put(stream)
|
||||
|
||||
if !ok {
|
||||
internal.ByteInputAdapterPool.Put(stream.(*internal.ByteInputAdapter))
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
|
@ -139,12 +329,17 @@ func (rb *Bitmap) ReadFrom(reader io.Reader, cookieHeader ...byte) (p int64, err
|
|||
// You should *not* change the copy-on-write status of the resulting
|
||||
// bitmaps (SetCopyOnWrite).
|
||||
//
|
||||
// Thus FromBuffer is more likely to be appropriate for read-only use cases,
|
||||
// when the resulting bitmap can be considered immutable.
|
||||
//
|
||||
// If buf becomes unavailable, then a bitmap created with
|
||||
// FromBuffer would be effectively broken. Furthermore, any
|
||||
// bitmap derived from this bitmap (e.g., via Or, And) might
|
||||
// also be broken. Thus, before making buf unavailable, you should
|
||||
// call CloneCopyOnWriteContainers on all such bitmaps.
|
||||
//
|
||||
// See also the FromUnsafeBytes function which can have better performance
|
||||
// in some cases.
|
||||
func (rb *Bitmap) FromBuffer(buf []byte) (p int64, err error) {
|
||||
stream := internal.ByteBufferPool.Get().(*internal.ByteBuffer)
|
||||
stream.Reset(buf)
|
||||
|
|
@ -194,6 +389,16 @@ func (rb *Bitmap) Clear() {
|
|||
rb.highlowcontainer.clear()
|
||||
}
|
||||
|
||||
// ToBitSet copies the content of the RoaringBitmap into a bitset.BitSet instance
|
||||
func (rb *Bitmap) ToBitSet() *bitset.BitSet {
|
||||
return bitset.From(rb.ToDense())
|
||||
}
|
||||
|
||||
// FromBitSet creates a new RoaringBitmap from a bitset.BitSet instance
|
||||
func FromBitSet(bitset *bitset.BitSet) *Bitmap {
|
||||
return FromDense(bitset.Bytes(), false)
|
||||
}
|
||||
|
||||
// ToArray creates a new slice containing all of the integers stored in the Bitmap in sorted order
|
||||
func (rb *Bitmap) ToArray() []uint32 {
|
||||
array := make([]uint32, rb.GetCardinality())
|
||||
|
|
@ -233,7 +438,7 @@ func BoundSerializedSizeInBytes(cardinality uint64, universeSize uint64) uint64
|
|||
contnbr := (universeSize + uint64(65535)) / uint64(65536)
|
||||
if contnbr > cardinality {
|
||||
contnbr = cardinality
|
||||
// we can't have more containers than we have values
|
||||
// we cannot have more containers than we have values
|
||||
}
|
||||
headermax := 8*contnbr + 4
|
||||
if 4 > (contnbr+7)/8 {
|
||||
|
|
@ -276,9 +481,9 @@ type intIterator struct {
|
|||
// This way, instead of making up-to 64k allocations per full iteration
|
||||
// we get a single allocation and simply reinitialize the appropriate
|
||||
// iterator and point to it in the generic `iter` member on each key bound.
|
||||
shortIter shortIterator
|
||||
runIter runIterator16
|
||||
bitmapIter bitmapContainerShortIterator
|
||||
shortIter shortIterator
|
||||
runIter runIterator16
|
||||
bitmapIter bitmapContainerShortIterator
|
||||
}
|
||||
|
||||
// HasNext returns true if there are more integers to iterate over
|
||||
|
|
@ -341,14 +546,13 @@ func (ii *intIterator) AdvanceIfNeeded(minval uint32) {
|
|||
// IntIterator is meant to allow you to iterate through the values of a bitmap, see Initialize(a *Bitmap)
|
||||
type IntIterator = intIterator
|
||||
|
||||
|
||||
// Initialize configures the existing iterator so that it can iterate through the values of
|
||||
// the provided bitmap.
|
||||
// The iteration results are undefined if the bitmap is modified (e.g., with Add or Remove).
|
||||
func (p *intIterator) Initialize(a *Bitmap) {
|
||||
p.pos = 0
|
||||
p.highlowcontainer = &a.highlowcontainer
|
||||
p.init()
|
||||
func (ii *intIterator) Initialize(a *Bitmap) {
|
||||
ii.pos = 0
|
||||
ii.highlowcontainer = &a.highlowcontainer
|
||||
ii.init()
|
||||
}
|
||||
|
||||
type intReverseIterator struct {
|
||||
|
|
@ -357,9 +561,9 @@ type intReverseIterator struct {
|
|||
iter shortIterable
|
||||
highlowcontainer *roaringArray
|
||||
|
||||
shortIter reverseIterator
|
||||
runIter runReverseIterator16
|
||||
bitmapIter reverseBitmapContainerShortIterator
|
||||
shortIter reverseIterator
|
||||
runIter runReverseIterator16
|
||||
bitmapIter reverseBitmapContainerShortIterator
|
||||
}
|
||||
|
||||
// HasNext returns true if there are more integers to iterate over
|
||||
|
|
@ -414,10 +618,10 @@ type IntReverseIterator = intReverseIterator
|
|||
// Initialize configures the existing iterator so that it can iterate through the values of
|
||||
// the provided bitmap.
|
||||
// The iteration results are undefined if the bitmap is modified (e.g., with Add or Remove).
|
||||
func (p *intReverseIterator) Initialize(a *Bitmap) {
|
||||
p.highlowcontainer = &a.highlowcontainer
|
||||
p.pos = a.highlowcontainer.size() - 1
|
||||
p.init()
|
||||
func (ii *intReverseIterator) Initialize(a *Bitmap) {
|
||||
ii.highlowcontainer = &a.highlowcontainer
|
||||
ii.pos = a.highlowcontainer.size() - 1
|
||||
ii.init()
|
||||
}
|
||||
|
||||
// ManyIntIterable allows you to iterate over the values in a Bitmap
|
||||
|
|
@ -434,9 +638,9 @@ type manyIntIterator struct {
|
|||
iter manyIterable
|
||||
highlowcontainer *roaringArray
|
||||
|
||||
shortIter shortIterator
|
||||
runIter runIterator16
|
||||
bitmapIter bitmapContainerManyIterator
|
||||
shortIter shortIterator
|
||||
runIter runIterator16
|
||||
bitmapIter bitmapContainerManyIterator
|
||||
}
|
||||
|
||||
func (ii *manyIntIterator) init() {
|
||||
|
|
@ -495,17 +699,16 @@ func (ii *manyIntIterator) NextMany64(hs64 uint64, buf []uint64) int {
|
|||
return n
|
||||
}
|
||||
|
||||
|
||||
// ManyIntIterator is meant to allow you to iterate through the values of a bitmap, see Initialize(a *Bitmap)
|
||||
type ManyIntIterator = manyIntIterator
|
||||
|
||||
// Initialize configures the existing iterator so that it can iterate through the values of
|
||||
// the provided bitmap.
|
||||
// The iteration results are undefined if the bitmap is modified (e.g., with Add or Remove).
|
||||
func (p *manyIntIterator) Initialize(a *Bitmap) {
|
||||
p.pos = 0
|
||||
p.highlowcontainer = &a.highlowcontainer
|
||||
p.init()
|
||||
func (ii *manyIntIterator) Initialize(a *Bitmap) {
|
||||
ii.pos = 0
|
||||
ii.highlowcontainer = &a.highlowcontainer
|
||||
ii.init()
|
||||
}
|
||||
|
||||
// String creates a string representation of the Bitmap
|
||||
|
|
@ -569,7 +772,7 @@ func (rb *Bitmap) Iterate(cb func(x uint32) bool) {
|
|||
// Iterator creates a new IntPeekable to iterate over the integers contained in the bitmap, in sorted order;
|
||||
// the iterator becomes invalid if the bitmap is modified (e.g., with Add or Remove).
|
||||
func (rb *Bitmap) Iterator() IntPeekable {
|
||||
p := new(intIterator)
|
||||
p := new(intIterator)
|
||||
p.Initialize(rb)
|
||||
return p
|
||||
}
|
||||
|
|
@ -847,7 +1050,7 @@ func (rb *Bitmap) Select(x uint32) (uint32, error) {
|
|||
return uint32(key)<<16 + uint32(c.selectInt(uint16(remaining))), nil
|
||||
}
|
||||
}
|
||||
return 0, fmt.Errorf("can't find %dth integer in a bitmap with only %d items", x, rb.GetCardinality())
|
||||
return 0, fmt.Errorf("cannot find %dth integer in a bitmap with only %d items", x, rb.GetCardinality())
|
||||
}
|
||||
|
||||
// And computes the intersection between two bitmaps and stores the result in the current bitmap
|
||||
|
|
|
|||
19
vendor/github.com/RoaringBitmap/roaring/roaringarray.go
generated
vendored
19
vendor/github.com/RoaringBitmap/roaring/roaringarray.go
generated
vendored
|
|
@ -4,8 +4,9 @@ import (
|
|||
"bytes"
|
||||
"encoding/binary"
|
||||
"fmt"
|
||||
"github.com/RoaringBitmap/roaring/internal"
|
||||
"io"
|
||||
|
||||
"github.com/RoaringBitmap/roaring/internal"
|
||||
)
|
||||
|
||||
type container interface {
|
||||
|
|
@ -112,9 +113,10 @@ func newRoaringArray() *roaringArray {
|
|||
// runOptimize compresses the element containers to minimize space consumed.
|
||||
// Q: how does this interact with copyOnWrite and needCopyOnWrite?
|
||||
// A: since we aren't changing the logical content, just the representation,
|
||||
// we don't bother to check the needCopyOnWrite bits. We replace
|
||||
// (possibly all) elements of ra.containers in-place with space
|
||||
// optimized versions.
|
||||
//
|
||||
// we don't bother to check the needCopyOnWrite bits. We replace
|
||||
// (possibly all) elements of ra.containers in-place with space
|
||||
// optimized versions.
|
||||
func (ra *roaringArray) runOptimize() {
|
||||
for i := range ra.containers {
|
||||
ra.containers[i] = ra.containers[i].toEfficientContainer()
|
||||
|
|
@ -465,9 +467,7 @@ func (ra *roaringArray) serializedSizeInBytes() uint64 {
|
|||
return answer
|
||||
}
|
||||
|
||||
//
|
||||
// spec: https://github.com/RoaringBitmap/RoaringFormatSpec
|
||||
//
|
||||
func (ra *roaringArray) writeTo(w io.Writer) (n int64, err error) {
|
||||
hasRun := ra.hasRunCompression()
|
||||
isRunSizeInBytes := 0
|
||||
|
|
@ -544,15 +544,14 @@ func (ra *roaringArray) writeTo(w io.Writer) (n int64, err error) {
|
|||
return n, nil
|
||||
}
|
||||
|
||||
//
|
||||
// spec: https://github.com/RoaringBitmap/RoaringFormatSpec
|
||||
//
|
||||
func (ra *roaringArray) toBytes() ([]byte, error) {
|
||||
var buf bytes.Buffer
|
||||
_, err := ra.writeTo(&buf)
|
||||
return buf.Bytes(), err
|
||||
}
|
||||
|
||||
// Reads a serialized roaringArray from a byte slice.
|
||||
func (ra *roaringArray) readFrom(stream internal.ByteInput, cookieHeader ...byte) (int64, error) {
|
||||
var cookie uint32
|
||||
var err error
|
||||
|
|
@ -567,6 +566,8 @@ func (ra *roaringArray) readFrom(stream internal.ByteInput, cookieHeader ...byte
|
|||
return stream.GetReadBytes(), fmt.Errorf("error in roaringArray.readFrom: could not read initial cookie: %s", err)
|
||||
}
|
||||
}
|
||||
// If NextReturnsSafeSlice is false, then willNeedCopyOnWrite should be true
|
||||
willNeedCopyOnWrite := !stream.NextReturnsSafeSlice()
|
||||
|
||||
var size uint32
|
||||
var isRunBitmap []byte
|
||||
|
|
@ -631,7 +632,7 @@ func (ra *roaringArray) readFrom(stream internal.ByteInput, cookieHeader ...byte
|
|||
key := keycard[2*i]
|
||||
card := int(keycard[2*i+1]) + 1
|
||||
ra.keys[i] = key
|
||||
ra.needCopyOnWrite[i] = true
|
||||
ra.needCopyOnWrite[i] = willNeedCopyOnWrite
|
||||
|
||||
if isRunBitmap != nil && isRunBitmap[i/8]&(1<<(i%8)) != 0 {
|
||||
// run container
|
||||
|
|
|
|||
49
vendor/github.com/RoaringBitmap/roaring/runcontainer.go
generated
vendored
49
vendor/github.com/RoaringBitmap/roaring/runcontainer.go
generated
vendored
|
|
@ -47,6 +47,7 @@ import (
|
|||
// runContainer16 does run-length encoding of sets of
|
||||
// uint16 integers.
|
||||
type runContainer16 struct {
|
||||
// iv is a slice of sorted, non-overlapping, non-adjacent intervals.
|
||||
iv []interval16
|
||||
}
|
||||
|
||||
|
|
@ -253,10 +254,8 @@ func newRunContainer16FromBitmapContainer(bc *bitmapContainer) *runContainer16 {
|
|||
|
||||
}
|
||||
|
||||
//
|
||||
// newRunContainer16FromArray populates a new
|
||||
// runContainer16 from the contents of arr.
|
||||
//
|
||||
func newRunContainer16FromArray(arr *arrayContainer) *runContainer16 {
|
||||
// keep this in sync with newRunContainer16FromVals above
|
||||
|
||||
|
|
@ -834,24 +833,23 @@ func (rc *runContainer16) numIntervals() int {
|
|||
// If key is not already present, then whichInterval16 is
|
||||
// set as follows:
|
||||
//
|
||||
// a) whichInterval16 == len(rc.iv)-1 if key is beyond our
|
||||
// last interval16 in rc.iv;
|
||||
// a) whichInterval16 == len(rc.iv)-1 if key is beyond our
|
||||
// last interval16 in rc.iv;
|
||||
//
|
||||
// b) whichInterval16 == -1 if key is before our first
|
||||
// interval16 in rc.iv;
|
||||
// b) whichInterval16 == -1 if key is before our first
|
||||
// interval16 in rc.iv;
|
||||
//
|
||||
// c) whichInterval16 is set to the minimum index of rc.iv
|
||||
// which comes strictly before the key;
|
||||
// so rc.iv[whichInterval16].last < key,
|
||||
// and if whichInterval16+1 exists, then key < rc.iv[whichInterval16+1].start
|
||||
// (Note that whichInterval16+1 won't exist when
|
||||
// whichInterval16 is the last interval.)
|
||||
// c) whichInterval16 is set to the minimum index of rc.iv
|
||||
// which comes strictly before the key;
|
||||
// so rc.iv[whichInterval16].last < key,
|
||||
// and if whichInterval16+1 exists, then key < rc.iv[whichInterval16+1].start
|
||||
// (Note that whichInterval16+1 won't exist when
|
||||
// whichInterval16 is the last interval.)
|
||||
//
|
||||
// runContainer16.search always returns whichInterval16 < len(rc.iv).
|
||||
//
|
||||
// The search space is from startIndex to endxIndex. If endxIndex is set to zero, then there
|
||||
// no upper bound.
|
||||
//
|
||||
func (rc *runContainer16) searchRange(key int, startIndex int, endxIndex int) (whichInterval16 int, alreadyPresent bool, numCompares int) {
|
||||
n := int(len(rc.iv))
|
||||
if n == 0 {
|
||||
|
|
@ -937,21 +935,20 @@ func (rc *runContainer16) searchRange(key int, startIndex int, endxIndex int) (w
|
|||
// If key is not already present, then whichInterval16 is
|
||||
// set as follows:
|
||||
//
|
||||
// a) whichInterval16 == len(rc.iv)-1 if key is beyond our
|
||||
// last interval16 in rc.iv;
|
||||
// a) whichInterval16 == len(rc.iv)-1 if key is beyond our
|
||||
// last interval16 in rc.iv;
|
||||
//
|
||||
// b) whichInterval16 == -1 if key is before our first
|
||||
// interval16 in rc.iv;
|
||||
// b) whichInterval16 == -1 if key is before our first
|
||||
// interval16 in rc.iv;
|
||||
//
|
||||
// c) whichInterval16 is set to the minimum index of rc.iv
|
||||
// which comes strictly before the key;
|
||||
// so rc.iv[whichInterval16].last < key,
|
||||
// and if whichInterval16+1 exists, then key < rc.iv[whichInterval16+1].start
|
||||
// (Note that whichInterval16+1 won't exist when
|
||||
// whichInterval16 is the last interval.)
|
||||
// c) whichInterval16 is set to the minimum index of rc.iv
|
||||
// which comes strictly before the key;
|
||||
// so rc.iv[whichInterval16].last < key,
|
||||
// and if whichInterval16+1 exists, then key < rc.iv[whichInterval16+1].start
|
||||
// (Note that whichInterval16+1 won't exist when
|
||||
// whichInterval16 is the last interval.)
|
||||
//
|
||||
// runContainer16.search always returns whichInterval16 < len(rc.iv).
|
||||
//
|
||||
func (rc *runContainer16) search(key int) (whichInterval16 int, alreadyPresent bool, numCompares int) {
|
||||
return rc.searchRange(key, 0, 0)
|
||||
}
|
||||
|
|
@ -994,7 +991,6 @@ func newRunContainer16() *runContainer16 {
|
|||
|
||||
// newRunContainer16CopyIv creates a run container, initializing
|
||||
// with a copy of the supplied iv slice.
|
||||
//
|
||||
func newRunContainer16CopyIv(iv []interval16) *runContainer16 {
|
||||
rc := &runContainer16{
|
||||
iv: make([]interval16, len(iv)),
|
||||
|
|
@ -1011,7 +1007,6 @@ func (rc *runContainer16) Clone() *runContainer16 {
|
|||
// newRunContainer16TakeOwnership returns a new runContainer16
|
||||
// backed by the provided iv slice, which we will
|
||||
// assume exclusive control over from now on.
|
||||
//
|
||||
func newRunContainer16TakeOwnership(iv []interval16) *runContainer16 {
|
||||
rc := &runContainer16{
|
||||
iv: iv,
|
||||
|
|
@ -2006,7 +2001,6 @@ func (rc *runContainer16) not(firstOfRange, endx int) container {
|
|||
// Current routine is correct but
|
||||
// makes 2 more passes through the arrays than should be
|
||||
// strictly necessary. Measure both ways though--this may not matter.
|
||||
//
|
||||
func (rc *runContainer16) Not(firstOfRange, endx int) *runContainer16 {
|
||||
|
||||
if firstOfRange > endx {
|
||||
|
|
@ -2329,7 +2323,6 @@ func runArrayUnionToRuns(rc *runContainer16, ac *arrayContainer) ([]interval16,
|
|||
// the backing array, and then you write
|
||||
// the answer at the beginning. What this
|
||||
// trick does is minimize memory allocations.
|
||||
//
|
||||
func (rc *runContainer16) lazyIOR(a container) container {
|
||||
// not lazy at the moment
|
||||
return rc.ior(a)
|
||||
|
|
|
|||
1
vendor/github.com/RoaringBitmap/roaring/serialization.go
generated
vendored
1
vendor/github.com/RoaringBitmap/roaring/serialization.go
generated
vendored
|
|
@ -7,7 +7,6 @@ import (
|
|||
|
||||
// writeTo for runContainer16 follows this
|
||||
// spec: https://github.com/RoaringBitmap/RoaringFormatSpec
|
||||
//
|
||||
func (b *runContainer16) writeTo(stream io.Writer) (int, error) {
|
||||
buf := make([]byte, 2+4*len(b.iv))
|
||||
binary.LittleEndian.PutUint16(buf[0:], uint16(len(b.iv)))
|
||||
|
|
|
|||
94
vendor/github.com/RoaringBitmap/roaring/serialization_littleendian.go
generated
vendored
94
vendor/github.com/RoaringBitmap/roaring/serialization_littleendian.go
generated
vendored
|
|
@ -79,12 +79,12 @@ func (bc *bitmapContainer) asLittleEndianByteSlice() []byte {
|
|||
|
||||
// Deserialization code follows
|
||||
|
||||
////
|
||||
// //
|
||||
// These methods (byteSliceAsUint16Slice,...) do not make copies,
|
||||
// they are pointer-based (unsafe). The caller is responsible to
|
||||
// ensure that the input slice does not get garbage collected, deleted
|
||||
// or modified while you hold the returned slince.
|
||||
////
|
||||
// //
|
||||
func byteSliceAsUint16Slice(slice []byte) (result []uint16) { // here we create a new slice holder
|
||||
if len(slice)%2 != 0 {
|
||||
panic("Slice size should be divisible by 2")
|
||||
|
|
@ -295,7 +295,6 @@ func byteSliceAsBoolSlice(slice []byte) (result []bool) {
|
|||
// bitmap derived from this bitmap (e.g., via Or, And) might
|
||||
// also be broken. Thus, before making buf unavailable, you should
|
||||
// call CloneCopyOnWriteContainers on all such bitmaps.
|
||||
//
|
||||
func (rb *Bitmap) FrozenView(buf []byte) error {
|
||||
return rb.highlowcontainer.frozenView(buf)
|
||||
}
|
||||
|
|
@ -313,7 +312,7 @@ func (rb *Bitmap) FrozenView(buf []byte) error {
|
|||
* <typecodes> uint8_t[num_containers]
|
||||
* <header> uint32_t
|
||||
*
|
||||
* <header> is a 4-byte value which is a bit union of FROZEN_COOKIE (15 bits)
|
||||
* <header> is a 4-byte value which is a bit union of frozenCookie (15 bits)
|
||||
* and the number of containers (17 bits).
|
||||
*
|
||||
* <counts> stores number of elements for every container.
|
||||
|
|
@ -329,43 +328,50 @@ func (rb *Bitmap) FrozenView(buf []byte) error {
|
|||
* All members have their native alignments during deserilization except <header>,
|
||||
* which is not guaranteed to be aligned by 4 bytes.
|
||||
*/
|
||||
const FROZEN_COOKIE = 13766
|
||||
const frozenCookie = 13766
|
||||
|
||||
var (
|
||||
FrozenBitmapInvalidCookie = errors.New("header does not contain the FROZEN_COOKIE")
|
||||
FrozenBitmapBigEndian = errors.New("loading big endian frozen bitmaps is not supported")
|
||||
FrozenBitmapIncomplete = errors.New("input buffer too small to contain a frozen bitmap")
|
||||
FrozenBitmapOverpopulated = errors.New("too many containers")
|
||||
FrozenBitmapUnexpectedData = errors.New("spurious data in input")
|
||||
FrozenBitmapInvalidTypecode = errors.New("unrecognized typecode")
|
||||
FrozenBitmapBufferTooSmall = errors.New("buffer too small")
|
||||
// ErrFrozenBitmapInvalidCookie is returned when the header does not contain the frozenCookie.
|
||||
ErrFrozenBitmapInvalidCookie = errors.New("header does not contain the frozenCookie")
|
||||
// ErrFrozenBitmapBigEndian is returned when the header is big endian.
|
||||
ErrFrozenBitmapBigEndian = errors.New("loading big endian frozen bitmaps is not supported")
|
||||
// ErrFrozenBitmapIncomplete is returned when the buffer is too small to contain a frozen bitmap.
|
||||
ErrFrozenBitmapIncomplete = errors.New("input buffer too small to contain a frozen bitmap")
|
||||
// ErrFrozenBitmapOverpopulated is returned when the number of containers is too large.
|
||||
ErrFrozenBitmapOverpopulated = errors.New("too many containers")
|
||||
// ErrFrozenBitmapUnexpectedData is returned when the buffer contains unexpected data.
|
||||
ErrFrozenBitmapUnexpectedData = errors.New("spurious data in input")
|
||||
// ErrFrozenBitmapInvalidTypecode is returned when the typecode is invalid.
|
||||
ErrFrozenBitmapInvalidTypecode = errors.New("unrecognized typecode")
|
||||
// ErrFrozenBitmapBufferTooSmall is returned when the buffer is too small.
|
||||
ErrFrozenBitmapBufferTooSmall = errors.New("buffer too small")
|
||||
)
|
||||
|
||||
func (ra *roaringArray) frozenView(buf []byte) error {
|
||||
if len(buf) < 4 {
|
||||
return FrozenBitmapIncomplete
|
||||
return ErrFrozenBitmapIncomplete
|
||||
}
|
||||
|
||||
headerBE := binary.BigEndian.Uint32(buf[len(buf)-4:])
|
||||
if headerBE&0x7fff == FROZEN_COOKIE {
|
||||
return FrozenBitmapBigEndian
|
||||
if headerBE&0x7fff == frozenCookie {
|
||||
return ErrFrozenBitmapBigEndian
|
||||
}
|
||||
|
||||
header := binary.LittleEndian.Uint32(buf[len(buf)-4:])
|
||||
buf = buf[:len(buf)-4]
|
||||
|
||||
if header&0x7fff != FROZEN_COOKIE {
|
||||
return FrozenBitmapInvalidCookie
|
||||
if header&0x7fff != frozenCookie {
|
||||
return ErrFrozenBitmapInvalidCookie
|
||||
}
|
||||
|
||||
nCont := int(header >> 15)
|
||||
if nCont > (1 << 16) {
|
||||
return FrozenBitmapOverpopulated
|
||||
return ErrFrozenBitmapOverpopulated
|
||||
}
|
||||
|
||||
// 1 byte per type, 2 bytes per key, 2 bytes per count.
|
||||
if len(buf) < 5*nCont {
|
||||
return FrozenBitmapIncomplete
|
||||
return ErrFrozenBitmapIncomplete
|
||||
}
|
||||
|
||||
types := buf[len(buf)-nCont:]
|
||||
|
|
@ -390,12 +396,12 @@ func (ra *roaringArray) frozenView(buf []byte) error {
|
|||
nRun++
|
||||
nRunEl += int(counts[i])
|
||||
default:
|
||||
return FrozenBitmapInvalidTypecode
|
||||
return ErrFrozenBitmapInvalidTypecode
|
||||
}
|
||||
}
|
||||
|
||||
if len(buf) < (1<<13)*nBitmap+4*nRunEl+2*nArrayEl {
|
||||
return FrozenBitmapIncomplete
|
||||
return ErrFrozenBitmapIncomplete
|
||||
}
|
||||
|
||||
bitsetsArena := byteSliceAsUint64Slice(buf[:(1<<13)*nBitmap])
|
||||
|
|
@ -408,15 +414,15 @@ func (ra *roaringArray) frozenView(buf []byte) error {
|
|||
buf = buf[2*nArrayEl:]
|
||||
|
||||
if len(buf) != 0 {
|
||||
return FrozenBitmapUnexpectedData
|
||||
return ErrFrozenBitmapUnexpectedData
|
||||
}
|
||||
|
||||
var c container
|
||||
containersSz := int(unsafe.Sizeof(c))*nCont
|
||||
bitsetsSz := int(unsafe.Sizeof(bitmapContainer{}))*nBitmap
|
||||
arraysSz := int(unsafe.Sizeof(arrayContainer{}))*nArray
|
||||
runsSz := int(unsafe.Sizeof(runContainer16{}))*nRun
|
||||
needCOWSz := int(unsafe.Sizeof(true))*nCont
|
||||
containersSz := int(unsafe.Sizeof(c)) * nCont
|
||||
bitsetsSz := int(unsafe.Sizeof(bitmapContainer{})) * nBitmap
|
||||
arraysSz := int(unsafe.Sizeof(arrayContainer{})) * nArray
|
||||
runsSz := int(unsafe.Sizeof(runContainer16{})) * nRun
|
||||
needCOWSz := int(unsafe.Sizeof(true)) * nCont
|
||||
|
||||
bitmapArenaSz := containersSz + bitsetsSz + arraysSz + runsSz + needCOWSz
|
||||
bitmapArena := make([]byte, bitmapArenaSz)
|
||||
|
|
@ -475,9 +481,10 @@ func (ra *roaringArray) frozenView(buf []byte) error {
|
|||
return nil
|
||||
}
|
||||
|
||||
func (bm *Bitmap) GetFrozenSizeInBytes() uint64 {
|
||||
// GetFrozenSizeInBytes returns the size in bytes of the frozen bitmap.
|
||||
func (rb *Bitmap) GetFrozenSizeInBytes() uint64 {
|
||||
nBits, nArrayEl, nRunEl := uint64(0), uint64(0), uint64(0)
|
||||
for _, c := range bm.highlowcontainer.containers {
|
||||
for _, c := range rb.highlowcontainer.containers {
|
||||
switch v := c.(type) {
|
||||
case *bitmapContainer:
|
||||
nBits++
|
||||
|
|
@ -487,19 +494,21 @@ func (bm *Bitmap) GetFrozenSizeInBytes() uint64 {
|
|||
nRunEl += uint64(len(v.iv))
|
||||
}
|
||||
}
|
||||
return 4 + 5*uint64(len(bm.highlowcontainer.containers)) +
|
||||
return 4 + 5*uint64(len(rb.highlowcontainer.containers)) +
|
||||
(nBits << 13) + 2*nArrayEl + 4*nRunEl
|
||||
}
|
||||
|
||||
func (bm *Bitmap) Freeze() ([]byte, error) {
|
||||
sz := bm.GetFrozenSizeInBytes()
|
||||
// Freeze serializes the bitmap in the CRoaring's frozen format.
|
||||
func (rb *Bitmap) Freeze() ([]byte, error) {
|
||||
sz := rb.GetFrozenSizeInBytes()
|
||||
buf := make([]byte, sz)
|
||||
_, err := bm.FreezeTo(buf)
|
||||
_, err := rb.FreezeTo(buf)
|
||||
return buf, err
|
||||
}
|
||||
|
||||
func (bm *Bitmap) FreezeTo(buf []byte) (int, error) {
|
||||
containers := bm.highlowcontainer.containers
|
||||
// FreezeTo serializes the bitmap in the CRoaring's frozen format.
|
||||
func (rb *Bitmap) FreezeTo(buf []byte) (int, error) {
|
||||
containers := rb.highlowcontainer.containers
|
||||
nCont := len(containers)
|
||||
|
||||
nBits, nArrayEl, nRunEl := 0, 0, 0
|
||||
|
|
@ -516,7 +525,7 @@ func (bm *Bitmap) FreezeTo(buf []byte) (int, error) {
|
|||
|
||||
serialSize := 4 + 5*nCont + (1<<13)*nBits + 4*nRunEl + 2*nArrayEl
|
||||
if len(buf) < serialSize {
|
||||
return 0, FrozenBitmapBufferTooSmall
|
||||
return 0, ErrFrozenBitmapBufferTooSmall
|
||||
}
|
||||
|
||||
bitsArena := byteSliceAsUint64Slice(buf[:(1<<13)*nBits])
|
||||
|
|
@ -537,10 +546,10 @@ func (bm *Bitmap) FreezeTo(buf []byte) (int, error) {
|
|||
types := buf[:nCont]
|
||||
buf = buf[nCont:]
|
||||
|
||||
header := uint32(FROZEN_COOKIE | (nCont << 15))
|
||||
header := uint32(frozenCookie | (nCont << 15))
|
||||
binary.LittleEndian.PutUint32(buf[:4], header)
|
||||
|
||||
copy(keys, bm.highlowcontainer.keys[:])
|
||||
copy(keys, rb.highlowcontainer.keys[:])
|
||||
|
||||
for i, c := range containers {
|
||||
switch v := c.(type) {
|
||||
|
|
@ -567,11 +576,12 @@ func (bm *Bitmap) FreezeTo(buf []byte) (int, error) {
|
|||
return serialSize, nil
|
||||
}
|
||||
|
||||
func (bm *Bitmap) WriteFrozenTo(wr io.Writer) (int, error) {
|
||||
// WriteFrozenTo serializes the bitmap in the CRoaring's frozen format.
|
||||
func (rb *Bitmap) WriteFrozenTo(wr io.Writer) (int, error) {
|
||||
// FIXME: this is a naive version that iterates 4 times through the
|
||||
// containers and allocates 3*len(containers) bytes; it's quite likely
|
||||
// it can be done more efficiently.
|
||||
containers := bm.highlowcontainer.containers
|
||||
containers := rb.highlowcontainer.containers
|
||||
written := 0
|
||||
|
||||
for _, c := range containers {
|
||||
|
|
@ -610,7 +620,7 @@ func (bm *Bitmap) WriteFrozenTo(wr io.Writer) (int, error) {
|
|||
}
|
||||
}
|
||||
|
||||
n, err := wr.Write(uint16SliceAsByteSlice(bm.highlowcontainer.keys))
|
||||
n, err := wr.Write(uint16SliceAsByteSlice(rb.highlowcontainer.keys))
|
||||
written += n
|
||||
if err != nil {
|
||||
return written, err
|
||||
|
|
@ -642,7 +652,7 @@ func (bm *Bitmap) WriteFrozenTo(wr io.Writer) (int, error) {
|
|||
return written, err
|
||||
}
|
||||
|
||||
header := uint32(FROZEN_COOKIE | (len(containers) << 15))
|
||||
header := uint32(frozenCookie | (len(containers) << 15))
|
||||
if err := binary.Write(wr, binary.LittleEndian, header); err != nil {
|
||||
return written, err
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue