added otp library and updated blackfriday to v1.5.2

This commit is contained in:
ston1th 2018-10-27 15:37:48 +02:00
commit 1681a2b4a0
40 changed files with 194489 additions and 202396 deletions

View file

@ -15,6 +15,7 @@ package blackfriday
import (
"bytes"
"strings"
"unicode"
)
@ -92,7 +93,7 @@ func (p *parser) block(out *bytes.Buffer, data []byte) {
// fenced code block:
//
// ``` go
// ``` go info string here
// func fact(n int) int {
// if n <= 1 {
// return n
@ -562,7 +563,7 @@ func (*parser) isHRule(data []byte) bool {
// and returns the end index if so, or 0 otherwise. It also returns the marker found.
// If syntax is not nil, it gets set to the syntax specified in the fence line.
// A final newline is mandatory to recognize the fence line, unless newlineOptional is true.
func isFenceLine(data []byte, syntax *string, oldmarker string, newlineOptional bool) (end int, marker string) {
func isFenceLine(data []byte, info *string, oldmarker string, newlineOptional bool) (end int, marker string) {
i, size := 0, 0
// skip up to three spaces
@ -598,9 +599,9 @@ func isFenceLine(data []byte, syntax *string, oldmarker string, newlineOptional
}
// TODO(shurcooL): It's probably a good idea to simplify the 2 code paths here
// into one, always get the syntax, and discard it if the caller doesn't care.
if syntax != nil {
syn := 0
// into one, always get the info string, and discard it if the caller doesn't care.
if info != nil {
infoLength := 0
i = skipChar(data, i, ' ')
if i >= len(data) {
@ -610,14 +611,14 @@ func isFenceLine(data []byte, syntax *string, oldmarker string, newlineOptional
return 0, ""
}
syntaxStart := i
infoStart := i
if data[i] == '{' {
i++
syntaxStart++
infoStart++
for i < len(data) && data[i] != '}' && data[i] != '\n' {
syn++
infoLength++
i++
}
@ -627,24 +628,24 @@ func isFenceLine(data []byte, syntax *string, oldmarker string, newlineOptional
// strip all whitespace at the beginning and the end
// of the {} block
for syn > 0 && isspace(data[syntaxStart]) {
syntaxStart++
syn--
for infoLength > 0 && isspace(data[infoStart]) {
infoStart++
infoLength--
}
for syn > 0 && isspace(data[syntaxStart+syn-1]) {
syn--
for infoLength > 0 && isspace(data[infoStart+infoLength-1]) {
infoLength--
}
i++
} else {
for i < len(data) && !isspace(data[i]) {
syn++
for i < len(data) && !isverticalspace(data[i]) {
infoLength++
i++
}
}
*syntax = string(data[syntaxStart : syntaxStart+syn])
*info = strings.TrimSpace(string(data[infoStart : infoStart+infoLength]))
}
i = skipChar(data, i, ' ')
@ -662,8 +663,8 @@ func isFenceLine(data []byte, syntax *string, oldmarker string, newlineOptional
// or 0 otherwise. It writes to out if doRender is true, otherwise it has no side effects.
// If doRender is true, a final newline is mandatory to recognize the fenced code block.
func (p *parser) fencedCodeBlock(out *bytes.Buffer, data []byte, doRender bool) int {
var syntax string
beg, marker := isFenceLine(data, &syntax, "", false)
var infoString string
beg, marker := isFenceLine(data, &infoString, "", false)
if beg == 0 || beg >= len(data) {
return 0
}
@ -697,7 +698,7 @@ func (p *parser) fencedCodeBlock(out *bytes.Buffer, data []byte, doRender bool)
}
if doRender {
p.r.BlockCode(out, work.Bytes(), syntax)
p.r.BlockCode(out, work.Bytes(), infoString)
}
return beg
@ -1142,6 +1143,7 @@ func (p *parser) listItem(out *bytes.Buffer, data []byte, flags *int) int {
// process the following lines
containsBlankLine := false
sublist := 0
codeBlockMarker := ""
gatherlines:
for line < len(data) {
@ -1169,6 +1171,28 @@ gatherlines:
chunk := data[line+indent : i]
if p.flags&EXTENSION_FENCED_CODE != 0 {
// determine if in or out of codeblock
// if in codeblock, ignore normal list processing
_, marker := isFenceLine(chunk, nil, codeBlockMarker, false)
if marker != "" {
if codeBlockMarker == "" {
// start of codeblock
codeBlockMarker = marker
} else {
// end of codeblock.
*flags |= LIST_ITEM_CONTAINS_BLOCK
codeBlockMarker = ""
}
}
// we are in a codeblock, write line, and continue
if codeBlockMarker != "" || marker != "" {
raw.Write(data[line+indent : i])
line = i
continue gatherlines
}
}
// evaluate how this line fits in
switch {
// is this a nested list item?