package msgpack import ( "bytes" "io" "sync" "github.com/hashicorp/go-msgpack/codec" ) var bufPool = sync.Pool{ New: func() interface{} { return new(bytes.Buffer) }, } var rdrPool = sync.Pool{ New: func() interface{} { return new(bytes.Reader) }, } func NewEncoder(w io.Writer) *codec.Encoder { return codec.NewEncoder(w, &codec.MsgpackHandle{}) } func NewDecoder(r io.Reader) *codec.Decoder { return codec.NewDecoder(r, &codec.MsgpackHandle{}) } type msgPackEncoder struct{} var MsgPack = msgPackEncoder{} func (msgPackEncoder) Marshal(v interface{}) ([]byte, error) { buf := bufPool.Get().(*bytes.Buffer) buf.Reset() if err := NewEncoder(buf).Encode(v); err != nil { bufPool.Put(buf) return nil, err } return buf.Bytes(), nil } func (msgPackEncoder) Unmarshal(b []byte, v interface{}) error { rdr := rdrPool.Get().(*bytes.Reader) rdr.Reset(b) defer rdrPool.Put(rdr) return NewDecoder(rdr).Decode(v) } func Marshal(v interface{}) ([]byte, error) { return MsgPack.Marshal(v) } func Unmarshal(b []byte, v interface{}) error { return MsgPack.Unmarshal(b, v) }