package msgpack import ( "bytes" "sync" "github.com/hashicorp/go-msgpack/codec" ) var bufPool = sync.Pool{ New: func() interface{} { return new(bytes.Buffer) }, } var rdrPool = sync.Pool{ New: func() interface{} { return new(bytes.Reader) }, } type encoder struct{} var MsgPack = encoder{} func (encoder) Unmarshal(b []byte, v interface{}) error { rdr := rdrPool.Get().(*bytes.Reader) rdr.Reset(b) defer rdrPool.Put(rdr) return codec.NewDecoder(rdr, &codec.MsgpackHandle{}).Decode(v) } func (encoder) Marshal(v interface{}) ([]byte, error) { buf := bufPool.Get().(*bytes.Buffer) buf.Reset() if err := codec.NewEncoder(buf, &codec.MsgpackHandle{}).Encode(v); err != nil { bufPool.Put(buf) return nil, err } return buf.Bytes(), nil } func Unmarshal(b []byte, v interface{}) error { return MsgPack.Unmarshal(b, v) } func Marshal(v interface{}) ([]byte, error) { return MsgPack.Marshal(v) }